Catalyst news archive for the Bookshelf Games Category

Catalyst Game Labs Publishing “High School Drama”

The cliques. The drama. The social disparity. Who doesn’t want to relive High School? Or at least to play a game that mocks the experience with relish?

Designed by Boyan Radakovich and originally published by Shifting Skies Games, Catalyst Game Labs acquired the rights to this fun and energetic game last year and will be publishing the Varsity Edition this summer.

Players take on the roll of classic student archtypes—emotional vortex to man candy, preppy to 1337 haXx0r—trying to hookup with other students and clubs, while making sure to breakup your rivals. At the end of four school years (because High School is like totally so superficial ya know) players burn off all their bonds they’ve created, turning them into signatures in their yearbook. The player with the most signatures at the end of game is the winner!

The Varsity Edition of High School Drama enhances and streamlines game play, while clarifying various rules based on player feedback from the original edition of the game.

High School Drama, along with Merchants and Paparazzi!, will publish in Catalyst new distinctive packaging. The exterior of the box opens like a book, so anyone can look at more information and art surrounding the game than any back-of-a-box can manage. The smaller, sealed interior box contains all of the components of play; as it’s self-contained it acts as a miniature carrying case when space is at a premium.

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RECAP: Catalyst Game Labs At GAMA Trade Show

Classic BattleTech Shadowrun

Catalyst Game Labs had a great 2009 GTS experience and the Catalyst booth was constantly busy both days. Most importantly, however, is that all of the retailers stopping at the booth asked pertinent, intelligent questions and were expressing interest not only in the staples of BattleTech and Shadowrun but showed interest for everything that Catalyst Game Labs has to offer in the coming year.

Undoubtedly it was the coming release of Catalyst Game Labs’ casual game line (comprised of board and card games) that was the star of the show. Three card games—Paparazzi, High School Drama and Merchants (a Reiner Knizia game)—will be part of that launch, each with a fun, quick play style. The unique packaging for all three designs garnered a host of attention.

 

At the end of the day, however, Balance of Power, Catalyst Game Labs’ first casual board game, walked away with the most buzz. Set in the Napoleonic era, it has easy to learn rules. As several self-proclaimed “board game snobs” attending stated, “the depth of play for Balance of Power is subtle but huge, with a lot of strategy and great re-playability”. And if that weren’t enough, the map is an eye-catching, beautiful piece of graphic design; perfect for snagging new players’ attention at a table.

The digital proofs of the anniversary edition of Shadowrun Fourth Edition caught a lot of attention, as did the nearly three foot panoramic illustration of Seattle for the new Shadowrun Gamemaster screen found in the Runner’s Toolkit. The coming of a new series of linked adventures, and a deluxe full-color Seattle 2072 hardcover book also generated a lot of eager comments.

The massive stack of digital proofs that was Strategic Operations elicited a lot of retailer questions, mainly from their customers: where’s the book?!  Strategic Operations—along with all of Catalyst operations—ran afoul of the closing of WizKids and ended up stuck for several months. It’s been completely unstuck and the printer is hard at work on getting this one out. Talk of the 25 Years of Art & Fiction deluxe coffee table book, along with a 25th anniversary Introduction Box Set with new cover art and high quality board-game style playing maps in place of the current paper sheets also had retailers excited.

With two supporting products out for the CthulhuTech RPG (Vade Mecum and Dark Passions) and digital proofs of Damnation View—the third release beyond the core rulebook—for retailers to flip through, the game line is continuing to pick up speed and a lot of interest.

Catalyst Game Labs was also excited to talk about our new immersive universe and all-new roleplaying game, Eclipse Phase. This transhuman conspiracy and horror setting spiked a lot of interest, especially in the more unusual roleplaying aspects that bring a unique flavor to this hard science fiction RPG.

Leviathans—an alternate history miniatures game of air fleet battles set in 1910—also had a lot of retailers excited. While there were no game mechanics to show off, a folder with a dozen concept illustrations and a box cover illustration from Doug Chaffee got high marks across the board.

Catalyst would like to extend a giant round of thanks to all those retailers that swung by the booth and kept us so busy with your interest and superb questions. We hope to see you next year (as well as any that weren’t able to make it to our booth this year)!

In the coming days Catalyst Game Labs will release more in-depth reviews and information focused on various aspects of our game lines described in short above.