CatalystGameLabs.com has been updated! Scroll across the navbar to find a sneak peak at a host of exciting new games coming from Catalyst Game Labs beyond our hallmark, award-winning BattleTech and Shadowrun lines.
From the immersive universes of the hypertechnology of the Eclipse Phase RPG and the alternate history of flying warships in the Leviathans miniatures game, to easy-to-learn-and-fun-to-play casual card games and boardgames.
Regardless of the type of game you like to play, Catalyst Game Labs has a game for you coming soon.
Posted on June 30th, 2009
by Randall Bills | No Comments »
Catalyst Game Labs is pleased to announce that the Origins Award for Best Miniatures Rules was awarded to BattleTech’s Tactical Operations (the Advanced Planetary Conquest Rules).
“It’s fantastic to win this award,” said Randall N. Bills, Managing Line Developer for Catalyst Game Labs. “There was some really heavy hitters in the category this year, including Warmachine…and I love the stuff Privateer press publishes. Great stuff. It’s also great to realize that BattleTech has won Best Miniatures Rules 2 years running. For a 25-year-old game that’s a great testimony to the community. Thanks to all those that voted for Tactical Operations!”
Catalyst Game Labs would like to congratulate all the Origins Award winners, as well as all those nominated. Thanks for creating great, fun games for us to play!
Posted on June 29th, 2009
by Randall Bills | No Comments »
In 1996 numerous images originally licensed from several Japanese anime sources were retired from use within the BattleTech universe. Those illustrations formed the bedrock of the BattleTech 2nd Edition and BattleTech 3rd Edition Box Sets and were generally considered “fan favorites” across the board. These images—such as the Warhammer, Marauder, BattleMaster, Phoenix Hawk and so on—became known as the “unseen.”
After much blood, sweat and tears, Catalyst Game Labs is exceptionally pleased to announce the return of these “unseen” images.
“I’ve had the honor of helming BattleTech for a long, long time,” said Randall Bills, Managing Developer for Catalyst Game Labs. “I’m exceptionally proud that the work of the last several years for the new line of core rulebooks and the current storyline has precipitated a resurgence in BattleTech play and recognition as a fun, great game, with one of the greatest legacies of any gameline. However, to participate in returning all our favorite images to the game we love… my geek’s been on for long weeks about this explosively cool development. Just wait until you see some of the art under development to “bring them back” in a style worthy of our current books.”
The first books containing these images will start appearing this summer, with future releases—as appropriate—able to use illustrations of these classics. One of the biggest of these coming releases, of course, is BattleTech: 25 Years of Art and Fiction; we’ve got a preview of a complete, all-new-story from this book that also showcases a plethora of art across years, including some images not seen in a BattleTech book in long, long years.
About Catalyst Game Labs
Catalyst Game Labs is dedicated to producing high quality gaming products that mesh sophisticated game mechanics with dynamic universes. All presented in a form that allows both beginning players and long-time veterans to easily pick up our games. Catalyst Game Labs is an imprint (publishing house) of InMediaRes Productions, LLC, which specializes in electronic publishing of professional fiction. This allows Catalyst to participate in a synergy that melds printed gaming product with all the benefits of an electronic interface and community, creating a whole-package experience for any type of player.
Posted on June 24th, 2009
by David Stansel-Garner | 6 Comments »